This is a post I have been meaning to do for some time now but just never got around to it. Let me first start off by saying that there are a ton of resources on the web about this particular collision detection algorithm. The problem I had with the available resources is that they […]
Browsing the blog archives for January, 2010
- Bible (1)
- Collision Detection (6)
- Constrained Dynamics (9)
- Game Development (17)
- General (4)
- Java (6)
- One God (1)
- Physics (11)
William: @Yize If I remember correctly, that was pu...
Amir: Hi, thank you for explaining a complex topi...
Yize: Hi, William Thanks for the great tutorial....
William: @Andrei Good catch, those should be normal...
William: @Antti J Thanks! All praise to Him!...
Andrei: William, // the edge that is most perpen...