This is a post I have been meaning to do for some time now but just never got around to it. Let me first start off by saying that there are a ton of resources on the web about this particular collision detection algorithm. The problem I had with the available resources is that they [...]
Browsing the blog archives for January, 2010
- Bible (1)
- Collision Detection (6)
- Constrained Dynamics (9)
- Game Development (17)
- General (4)
- Java (6)
- One God (1)
- Physics (11)
Bas: Thanks!! Like always it was a stupid little...
William: Once you are in the while loop the algorith...
Hector: How can i choose the direction (Vector d) t...
William: It's hard to know what exactly might be the...
Bas: You've been a great help William, i only go...
jwilliams: found the issue! had a bug in my get axe...