This is a post I have been meaning to do for some time now but just never got around to it. Let me first start off by saying that there are a ton of resources on the web about this particular collision detection algorithm. The problem I had with the available resources is that they […]
Browsing the blog archives for January, 2010
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- Collision Detection (6)
- Constrained Dynamics (9)
- Game Development (17)
- General (4)
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- One God (1)
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แว่นสายตา: Sweet blog! I found it while browsing on Ya...
William: @Vic It's hard to say really without some ...
William: @Raol You are correct. If the two shapes ...
Vic: Hi willian, I wrote a 3d GJK algorithm i...
Raol: Does anybody know how to calculate MTV in 3...
William: @aadnevik You can get the normal of triang...