As a follow up post to the Distance Constraint post, we can also create a maximum distance constraint using the same solution we found in the Distance Constraint post. The previous solution created a fixed length distance constraint which forced a pair of bodies to be a given length apart. We can simply add an […]
Browsing the blog archivesfor the day Saturday, December 18th, 2010
- Bible (1)
- Collision Detection (6)
- Constrained Dynamics (9)
- Game Development (17)
- General (4)
- Java (6)
- One God (1)
- Physics (11)
William: @aadnevik You can get the normal of triang...
aadnevik: Hi William. How can I figure out if the ...
aadne: @William Ok. Thanks for your reply. So I...
William: @aadne Yes, Ray Zong is asking the same qu...
aadne: Hi William, Thanks for a great post! I ...
William: @Nithin Given valid input from the collisi...