Many have asked “How do I get the contact points from GJK?” or similar on the SAT, GJK, and EPA posts. I’ve finally got around to creating a post on this topic. Contact point generation is a vital piece of many applications and is usually the next step after collision detection. Generating good contact points […]
Browsing the blog archives for November, 2011
- Bible (1)
- Collision Detection (6)
- Constrained Dynamics (9)
- Game Development (17)
- General (4)
- Java (6)
- One God (1)
- Physics (11)
Andra: Awesome post....
William: @Jeremy Good catch. I've updated the post...
Jeremy: Hi William, I have trouble understanding t...
Collision Resolution in Crafty | Stray Pixels: […] I’ll leave out the details ...
William: @Evan Yes this can be used in 3d with some...
William: @Evan The difference for 3d is that you ex...